for Reality Modelling

This section has all the step-by-steps you need in order to get from the REVO survey to a reality mesh, which then can be used for further intelligence extraction in ContextCapture Editor.

ContextCapture is a powerful tool to create reality meshes from point clouds, images, videos, which also inputs and contains a big database of cameras specifications and coordinate systems.

Note: Please import ZEB-CAM .opt file to your ContextCapture

ContextCapture Editor, complimentary with ContextCapture, is a CAD tool which helps you to make use of your models. In order to learn more about ContextCapture itself, visit Bentley Communities and Reality Modelling Channel on Youtube.

Firstly, in order to be able to produce a strong reality mesh, it is important to capture the data with colour in mind. If you haven't done so already, please refer to the survey section - Scanning with Colour in Mind.

Once the data is properly captured, it needs firstly to be processed in HUB, then in ContextCapture

Processing the Video in HUB


Once the point cloud and video data are processed, save the results. Along with the defaults, the results folder should contain:

  • 1 Pointcloud trajectory - .txt
  • Poincloud - .las
  • Video Trajectory - .txt
  • Video - /viewerData folder - .mp4

Note: When using processing settings in HUB you can change such SLAM parameters as Convergence Threshold, Bounding Box and similar.

All resources on processing can also be found in the GeoSLAM HUB section.

Cleaning up the Point Cloud Data


A common challenge when surveying is unnecessary data collected due to people walking around and therefore it is good practice to ensure that your point cloud has no additional un-required noise.

This can easily be done with a range of third party tools. In this example, the noise caused by moving people is cleaned in CloudCompare.

Data Processing in ContextCapture

Once you have:

  • Point Cloud and its .traj file
  • Video and its .traj file

You can start creating your mesh in ContextCapture.

Once installed, Main ContextCapture Features are ContextCapture Master, Engine and Acute3D Viewer. Master is the main user interface, Engine - works like your dongle and needs to be turned on when data is being proceed, and the Viewer lets you view the models.

Watch the video below for a step-by-step operation of how to generate these models:


The model production steps:

  • Data Import: Import your point clouds, video and corresponding trajectories to separate blocks;
  • Aerotriangulation (AT): Run AT on the video data as defined in the video and make sure AT has worked correctly. (Note: the camera calibration file can be found here)
  • Merge PointCloud and AT Blocks.
  • Start Reconstruction and define settings
  • Submit Production

ZEB-CAM Optical File

If you do not have the optical parameters file for ZEB-CAM in your ContextCapture, please download and add this file to your camera database: